The Mildew Children review: immersion versus storyline
I don’t play a lot of visual novels and don’t usually finish those that I start. It’s the story element which tends to be the biggest draw to video games for me...
I don’t play a lot of visual novels and don’t usually finish those that I start. It’s the story element which tends to be the biggest draw to video games for me...
A game like the Mildew Children was never going to be a happy one. After trying the demo during last October’s Steam Next Fest, I was keen to give the full release...
An English Haunting was a great follow-up from Postmodern Adventures. While I think I preferred Nightmare Frames’ narrative, this pixelated point-and-click was a really good way to spend several evenings. I’d recommend...
When sharing my playthrough, I said that The Night is Grey will be difficult to review. I tried the demo for Whalestork Interactive’s project some time ago during one of the digital...
Love Letters to Adventures has been a varied experience so far. Friend-of-the-blog Darkshoxx and I kicked off this collaboration at the start of the year, aiming to increase our game libraries and...
The Night is Grey is going to be a difficult game to review. There are a lot of good things about it, such as the visuals and atmosphere, but there are other...
It has been a while since I last played an edutainment game. Darkshoxx and I decided to try EcoQuest: The Search for Cetus by Sierra On-Line for the latest instalment of our...
Have you ever really disliked a game at the beginning, but loved it by the end? This was my experience with Harold Halibut last month. I first became aware of this game...