The Mildew Children review: immersion versus storyline
I don’t play a lot of visual novels and don’t usually finish those that I start. It’s the story element which tends to be the biggest draw to video games for me...
I don’t play a lot of visual novels and don’t usually finish those that I start. It’s the story element which tends to be the biggest draw to video games for me...
Give me the chance to talk about the adventure genre and I’m in my element. Thanks to a collaboration with Eric from Eric Hagmann Music, I had the pleasure of sharing my...
A full-motion video (FMV) adventure with Tim Curry? Sign me up. Frankenstein: Through The Eyes of a Monster was the latest choice for our Love Letters to Adventures collaboration. After three hours...
A game like the Mildew Children was never going to be a happy one. After trying the demo during last October’s Steam Next Fest, I was keen to give the full release...
An English Haunting was a great follow-up from Postmodern Adventures. While I think I preferred Nightmare Frames’ narrative, this pixelated point-and-click was a really good way to spend several evenings. I’d recommend...
When sharing my playthrough, I said that The Night is Grey will be difficult to review. I tried the demo for Whalestork Interactive’s project some time ago during one of the digital...
Love Letters to Adventures has been a varied experience so far. Friend-of-the-blog Darkshoxx and I kicked off this collaboration at the start of the year, aiming to increase our game libraries and...
The Night is Grey is going to be a difficult game to review. There are a lot of good things about it, such as the visuals and atmosphere, but there are other...