The Mildew Children review: immersion versus storyline
I don’t play a lot of visual novels and don’t usually finish those that I start. It’s the story element which tends to be the biggest draw to video games for me...
I don’t play a lot of visual novels and don’t usually finish those that I start. It’s the story element which tends to be the biggest draw to video games for me...
A game like the Mildew Children was never going to be a happy one. After trying the demo during last October’s Steam Next Fest, I was keen to give the full release...
Have you ever really disliked a game at the beginning, but loved it by the end? This was my experience with Harold Halibut last month. I first became aware of this game...
Who’d have thought anything would top Atlantis: The Lost Tales for weirdness. This was the first game that friend-of-the-blog Darkshoxx and I played for our Love Letters to Adventures collaboration in January....
Does being a perfectionist influence how you play video games? Although I’ve always loved releases which focus on narrative, I can find it difficult to complete those with a decision-and-consequence mechanic. There’s...
The narratives of video games often appeal to me more than gameplay. I first played To The Moon in March 2013 after reading about it in 1001 Video Games You Must Play...